Here is a game I am working on coding. Target Timer is a work in progress and there is a lot more to come as I teach the students about the possibilities of Scratch.
http://scratch.mit.edu/projects/27292323/
The students have homework for the first time. They need to make a detailed list of the things they are going to need to figure out in order to reach their project goal. In other words, what with the program need to do in order to create the game or animation they have planned.
An example from the Target Timer game above would be that I needed to figure out:
- how the program would know if the target had been hit
- how to keep score
- how to know if the new score was better than the last
- how to get the target to change size
- how to get the target to move to a random location
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